The Tyranids are super-predators that hunt all others to extinction. Every Tyranid is a living weapon, perfectly bioengineered to kill. As their hive fleets drift through space, they strip all life from the worlds in their path. Experts in close combat, they bear no thoughts and no purpose but to devour anything and everything that gets in their path. Their numbers are not too much below infinite and have potential to have as much numbers, if not more, than the Orks.

They may be considered in some ways opposite to the Necrons. Tyranids only use the requisition resource, and do not use any power, and any structures associated with power have been replaced to either increase squad/support cap or requisition.

Note: The lists below are based on a modification for Dawn of War: Soulstorm.


[edit] Units

[edit] Infantry

[edit] Support

[edit] Structures

[edit] Armies

  • Moloch
  • Leviathan
  • Behemoth
  • Harbinger
  • Kraken
  • Daedalus
  • Titan
  • Giger

Related Threads

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Last edited by Relmutsie AN on 11 October 2009 at 09:12
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